JOSH JACOBS
GAME PROJECTS
Lonely Birds
2021
Lonely Birds is a cute but challenging 3D puzzle game that will put your brain to the test with a series of deceptively complex puzzles with one simple goal: help the separated Pairakeets find their match!
My Role: General Design & Concepting, Level Design, Quality Assurance & Testing

Slash, Parry, Block
2019
Slash, Parry, Block is a medieval party brawler where players must use the 3 moves at their disposal (Slash, Parry & Block) to defeat their friends in a chaotic battle for dominance! Players can take to the battlefield with 4 unique arenas, each presenting new challenges and different ways to interact with the environment. May the best knight win!
My Role: General Design & Concepting, Level & Environmental Design, Economy Design, UI/UX Design, Quality Assurance & Testing, Minor Programming, Project Management & Scheduling
Play now on Itch.io
2019
Rival (WIP)
2022
Rival is a ongoing solo Game Project for which I am responsible for all aspects of design and production.
Rival is a 2.5d competitive survival game in which players must jump and slide past the obstacles in their path to keep ahead of their rivals and be the last player standing.
My Role: All Game Design & Development
Eclipse
2018
Eclipse was a short student project and is a 2.5d survival/platformer set in a post-apocalyptic in which you must journey through abandoned and radiation-filled rooms in order to gather supplies and follow the trail of a mysterious predecessor.
My Role: General Design & Concepting, Level, Puzzle, and Environmental Design, Economy Design, UI/UX Design, Quality Assurance & Testing, Project Management & Scheduling
Skeeball VR
2019
Skeeball VR is a singleplayer VR experience in which players must roll balls up the ramp and into the hoops, with the goal of achieving the highest score they can!
My Role: General Design & Concepting, VR Implementation, Minor Programming, Quality Assurance & Testing
KVJ Bookkeeping
2019
Website created on WIx for a bookkeeping firm.
My Role: Minor Design, Production

